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Blake Crane
Blake Crane
UX/UI & Motion Designer
Melbourne, Australia

Summary

I'm a UX/UI and Motion Designer with just over 2.5 years of experience designing accessible user interfaces for games, websites, and applications.

Proficient in: User Interface and User Experience design, Style-guide and Branding Guideline creation, Documentation of new processes and workflows, Creating game assets within a 3D PBR pipeline, Material and Shader creation for User Interfaces within Unreal Engine, XR UI/UX design.

The software packages I use are Figma, Adobe CC Suite, Blender, 3DSMax, Unity, and Unreal Engine 4 & 5.

Skills

UX DesignUI DesignMotion GraphicsGame DesignGame Development3D Modeling

Software proficiency

Figma
Figma
Adobe XD
Adobe XD
Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Blacktop Hoops
    • Year
      2023
    • Role
      UX/UI Designer
    • Company
      Vinci Games
    • Video Game
      Espire 2
    • Year
      2022
    • Role
      UI/UX Artist
    • Company
      Digital Lode Immersive Media
    • Video Game
      Sky Squadron VR
    • Year
      2021
    • Role
      UI/UX Artist
    • Company
      Trick Shot Development

Experience

  • UX/UI Designer at Vinci Games
    Remote, Australia
    January 2023 - Present

  • UI/UX Artist at Digital Lode Immersive Media
    Australia
    January 2022 - August 2022

  • Freelance UI/UX Artist at Trick Shot Development
    Australia
    March 2021 - June 2021